2. Design and develop digital age learning experiences and assessments
a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
When we created Map It: What Comes Next, we wanted students to have an avenue to save their interactions and access them at a later time. We chose to integrate Mahara as our portfolio tool and students are now able to save their answers, write journal entries, and upload their resumes in this central location. Here is a screenshot of a sample Mahara dashboard.